![]() ![]() How good does it feel to release a fully charged rocket in UT or fire a rail in Q2? In Xonotic, Warsow and Reflex all the guns look and sound like toy guns. First of all the guns have to feel powerful. It's hard for me explain what makes an arena FPS good and satisfying, it's a combination of things. No direction, super generic design, terrible sound, graphics already outdated at the release, oversimplified movement, only 2 OK-ish maps and absolutely no perspective for the future. I honestly find it puzzling that someone who played the game would even ask that question. This is, again, why I said "anyone that wants any amount of competitiveness" since people who will take the game even semi seriously are going to picmip the game. People would use picmip regardless because it's a free advantage and for higher performance. This is why I prefer playing arena modes rather than regular pickup modes since I am always on equal levels with my enemy.Īnd that wouldn't matter. That also adds in the factor of spawn luck on all maps that aren't just mirrors. No, a small difference doesn't, but getting red armor and a high tier weapon will essentially ensure that your snowball cannot be stopped or will be very, very difficult to stop. Saying "new" and "good" wouldn't do anything, give me some examples of "new" and "good" that you could add to a game without compromising the core formula. AFPS does not appeal to casuals and the old guard would hate it because it dared to change anything and would still play Q3A/QL/QW. ![]() Yeah, if there was a good AFPS people still wouldn't play it. That art direction WILL NOT SHOW since anyone that wants any amount of competitiveness will be using picmip textures. The one and only team mode that I have ever seen with any sort of consistent popularity is clan arena, everything else is fucking dead. You either get stomped or don't get stomped, there's rarely any inbetween since no one plays team modes anyway and duel is snowbally as fuck most of the time with little chance of recovery if you lose the lead early on. The game would slowly wither away like all the other AFPS games.Īlso, people who look for quick fun won't ever play arena shooters, because arena shooters are far more aggravating than fun most of the time. If someone did do something new or good, you'd bitch about it regardless and wouldn't play it. Xonotic is probably the most innovative arena shooter in a long while since it even considered having completely different weapons than normal Quake. What is this new, what is this good? Bring me some fucking examples. ![]()
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