![]() ![]() ![]() The amphibious assault ship that serves as the flagship of the Marine ready force, the USS Bataan, hosts rotorcraft and jump-jets (vertical-takeoff and landing fighters) that can land anywhere they are needed without requiring a runway. ![]() They also have a potent capacity to attack land targets thanks to their long-range cruise missiles. The seven Arleigh Burke-class destroyers accompanying the carriers are the world’s most advanced air and missile defense warships, capable of simultaneously defending against undersea, surface and overhead threats. Their air wings can sustain total air dominance in the region indefinitely. Both carriers now deployed in the eastern Mediterranean have unlimited range thanks to their nuclear propulsion and can operate for months without resupply. Its air wing includes four squadrons of fighters-each of which can precisely attack multiple targets in a single sortie-and separate squadrons of airborne reconnaissance aircraft and electronic jammers for shutting down hostile radar and radios (including cell phones).Ī Nimitz-class carrier such as the Eisenhower is somewhat less efficient than a Ford class, but still capable of destroying any concentration of hostile forces within days. A Ford-class carrier can sustain over 200 aircraft sorties per day in a crisis. but generally matchmaking lately has been pretty dog ****.As far as the surface vessels are concerned, they represent the most powerful naval force that any nation in the world is capable of deploying. that said some matches have been improving, like if there is an even split between flanks and one flank collapses, the surviving ships from that side will regroup with the rest of the team instead of giving up on life. On the one hand most DD and CL/CA players don’t simply throw their lives within the 5 minute mark of the match anymore, but on the other hand most matches tend to have every BB group up on one corner of the map. not great but not bad, certainly not enough against jet bombers though.) (Yamato can get ok AA if spec’d for it, with capability reaching Hipper levels. however at the moment every IJN BB including Yammy is absolutely crap at standalone AA which forces battlegroup gameplay whenever the opposing team has a good CV (or your team has a bad one) most players also tend to play IJN BB’s like ultra long range battleships that dont move for their tier but almost all IJN BB’s are really battlecruisers since they sport higher cruise speeds than most BB’s of their tier (except yammy, shes not very fast at 27 knots and has the worst rudder shift time for a T10 BB, but the 2nd best turning circle for a T10 BB), allowing them to perform some excellent salvo & torp dodging. I’ve just finished grinding out the IJN BB line last week and while i know really well how to play every BB up to Izumo, i’m still struggling with Yamato (lousy AA at base, so it gets the undivided attention of monster cv’s). ![]() I’d love to see a new set of video guides on how IJN BB’s could be equipped and upgraded, as well as how to play videos for new players, since the old guides are outdated for the paradigm shift in gameplay today. ![]()
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